Stfc critical damage. This is your final Isolytic Damage.

Hull Breach: When an Armadahas a hull breach, it will increase the critical hit damage of player ships within the Armada. You can see this illustrated pretty cleanly in the base data (before the variegated researches) in stfc. You can get more points off 2 rounds on a 26 than one round on a 25 obviously, and for most ppl the incoming damage diff is negligible - any higher level than the minimum for 2 round kills is a waste of your hull health as the crit points are the same if it is still two rounds If the ship deals a Critical Hit to the opponents ship while it has a Hull Breach Chang has a 30% chance of delaying its next weapon attack by 1 round. Add the Isolytic Damage from Step 3 and Step 4. Research Combat Page Research Station Page Description via STFC Reddit Advance your station and fleet! The Galaxy Tree can be unlocked with an R&D Department of level 20. Watch out @everyone, there's a new top armada officer on the scene! William Thomas (not Tiberius. The guide at hand will go over the mechanics behind Critical Mission bosses are basically specialty hostiles. Joachim (science) Decreases weapons damage of ships and defense platforms by x% when attacking a station. Wave defense is a group starbase defense game within Star Trek Fleet Command. Commanders who want to conquer STFC’s new enemy, the Xindi, have to travel to specific systems in order to locate them. After that, they drop down to 10% crit chance. Lorca will reduce enemy ship damage by 100% of base, as well as another chance at hull breach round one. You will likely sustain more damage, but will be rewarded with better loot. In STFC, the USS Titan-A provides an increase to critical damage and overall damage to your ships and alliance members’ ships in the same system. 9M. They also do burning for the first six rounds, so no matter how high your mitigation that'll do 1% hull a round for these rounds, unless you kill it first. Prime Damage Vs Players 1/1. 120 x. STFC Commanders can now defeat Silent Hostiles to upgrade their Temporal Artifacts in the Artifact Gallery. Power: 40,000 ( +40,000) Bonus: 150% ( +150%) The largest Star Trek Fleet Command (STFC) information site, featuring information on ships, officers, systems, hostiles, research and more. ) Shady Methods (At the star of the battle, Alexander Marcus increases the Shield Piercing of the ship by 100% of The largest Star Trek Fleet Command (STFC) information site, featuring information on ships, officers, Prime Damage Vs Players 1/1 Power: 40,000 ( +40,000) We would like to show you a description here but the site won’t allow us. Five defenders with two ships each will attempt to destroy all the waves coming into the system. Armory. Whether @everyone comes to this video to find an easier way to hit Heavy Transports in capital systems, or to learn about unique ways to crew with officers, Mar 7, 2024 · Similarly to other enemies in STFC, Silent Enemies can only be found in specific systems in Nebula Space, which is near the Delphic Expanse. Weapon 3. Cloaking increases weapon damage by +140%, grants invisibility and has a 66% base chance to hide your name and alliance data from enemy Battle Reports. Traits will give you a higher critical chance on away team missions. You can also use Pike/Moreau, but since Moreau doesn't work against armadas, your ship will take a pounding. Commanders level 40 and higher in Star Trek Fleet Command (STFC) can now test their fleet’s capabilities against a new type of hostile called the Xindi. e. Favor costs. 5/7/9 is a great crew, or 7/8/9, though PMC is very good. Star Trek Fleet Command (STFC) recently got a major update, which revealed that players can now encounter a new type of hostile in the galaxy. Burn will be applied for 3 rounds at the beginning of combat, and they have a 100% critical chance at the start of the battle for 4 rounds. The math on that is damage x 1. You lose 3% reduction to pick up up to 20% in mitigation. So the steps: Normal Damage is calculated regularly. This is a good middle ground between damage and loot yield. Hold Your Horses!: Sep 5, 2022 · Commanders, The latest update in Star Trek Fleet Command brings the galaxy back into the conflict with all eyes on the Cardassia-Bajor theater. Construct Additional Pilots. this, 897 Find the minimum probe level that takes 2 rounds to kill for your ship/research For most max vidars its L26. For damage in Ground combat, see Damage type (ground) There are three major damage categories in Star Trek Online: Energy damage is the set of the 8 main types of damage dealt by direct fire ranged energy weapons in space, as well as two other less-common types. Like this page? Support my efforts. Jul 23, 2020 · Critical Strike – increases the Critical Hit Damage of the ship by (8% 10% 13% 17% 20%) Klaa’s officer ability often goes overlooked, but it can be very effective. SNW pike, SNW Uhura, and 5 was a winning combo for me pretty quickly. 7%, respectively. Would have been great) Riker is instantly one of my favorit ⚪ DPR 15,629,951 ⚪ Armor Piercing 484,814 ⚪ Accuracy 484,814 ⚪ Shield Piercing 863,703 ⚪ Critical Chance 10% ⚪ Critical Damage 180% Defense (6,283,275) ⚪ Armor 1,151,601 ⚪ Shield Deflection 52,527 ⚪ Dodge 52,527 Isolytic Damage introduces a new form of damage that operates alongside standard damage rather than replacing it. This STFC ship guide will help you better understand the characteristics, ship traits, and how to use them. Gamers can put their tactical abilities to the test in this exhilarating video game, Star Trek Fleet Command (STFC). People still are no The largest Star Trek Fleet Command (STFC) information site, featuring information on ships, officers, systems, hostiles, research and more. A man defined by war and his quest for peace welcomes you to our newest chapter, Deep Space Nine. ) Overpower (80% chance to inspire Morale when the opponent’s HHP is under 80%. The reason we've chosen Spock here as a side officer is that he will also increase your ship's mitigation. Critical Hit Severity, which determines how much additional damage is dealt by a DPR > 146,211 Armor Piercing > 4,792 Accuracy > 9,585 Shield Piercing > 4,792 Critical Chance > 10% Critical Damage > 180% Jan 11, 2024 · January 11, 2024. Tier 3 Ship Scrapping. Interceptors have a higher crit chance. Prime Damage Vs Players. Weapon. Potential Crewing Suggestions. The only officers who are able to deal Isolytic Damage in Star Trek Fleet Command are Kathryn, Enterprise-E Data, Enterprise-E Piccard and Nurse Chapel. One of the most important features in Star Trek Fleet Comman We would like to show you a description here but the site won’t allow us. As you start getting closer to level 39, you're going to want to tier up either a Legionary, D3 or Mayflower to scrap. Ships with this enhancement will bypass all shields and do damage directly to hull. While fighting a player ship with Assimilate, increase ship's Armor Piercing, Shield This increases the chances of a critical hit dramatically. Try adding him to a Gorkon crew on the Saladin with its big gun, and Gorkon’s increased chances of a critical hit. So if you had a normal hit at 10,000 damage -- if it were to crit normally, it would hit for 19470 damage, with hull breach its 29,205 damage. Update 65 of Star Trek Fleet Command (STFC) introduced the Gorn Hunters, which are extremely powerful enemies immune to normal damage. STFC players should note that they can upgrade their Favors by using Ex-Borg Credits, which can be acquired by exchanging your Xindi Scraps. But of course, especially as a new player, it's more likely not to have Epic or even Rare officers. Kinetic damage is dealt by deployed or self-propelled explosive devices, and also by List of all Star Trek Fleet Command Officers. We recommend that you use Pike, Moreau and Tucker as they will weaken the hostile’s critical damage significantly. The Hull Breach itself doesn’t do any damage. Total Boost. Aug 8, 2022 · Once you’ve targeted the enemy ship, it’ll see a reduction in critical chance %, and critical damage, have one fewer shot per round, and be unable to warp out of the system. Dec 20, 2021 · Pike and Moreau are the core, but the 3rd member of your crew can be either Chen or T'Laan depending on the enemies you are facing. Armada Type. Nonsuch (40) Warp 65. Precautions: Reduce opponents Critical Hit Chance by X% on every crit taken in PvP Avoid Danger: Reduce opponent’s Damage by x% in PvP Discovery Crew Epic Tilly The Power of Math: When defending, at the start of combat, Tilly reduces the enemy’s Shield Health by 10% of its starting value. The largest Star Trek Fleet Command (STFC) information site, featuring information on ships, officers, systems, hostiles, research and more. (Cumulative) (Weapons with multiple shots will only trigger this ability once per attack. LT. Civilized Persistence – When fighting other players, decreases the enemy’s Critical Hit Chance by 2%, 3%, 4%, 5%, 6% every time the ship scores a hit. STFC Database - Uncommon Critical Damage vs Players Researches Apr 18, 2024 · It decreases enemy players’ Critical Hit Damage by 150% for 3 rounds up to 450% when your ship is Hull Breached at the beginning of any combat round. (This ability can stack) Xindi Weaponry. Ent-E Picard / Ent-E Data / Tucker – Tucker will blunt the enemy’s damage, while Ent-E Picard and Ent-E Data will boost your offense. The critical hit mechanic consists of two components: Critical Hit Chance, the chance that an attack can deal additional damage. With every shot fired, Isolytic Damage is dealt in addition to the regular standard damage. Increases Armour, Shield Deflection and Doddge by % of crews Health against armadas. Doomed Species. This article is about damage in Space combat. This is meant to be fought with the Vi'dar Talios. For armadas it’s mostly armada crews and buffs 5/6/7 (khan), hull breach is good, morale is good on an enty. Type Energy Shot 4 Warmup 1 Cooldown 4 Accuracy 9,753 Penetration 4,876 Modulation 4,876 Min Dmg 9,294 Max Dmg 11,359 Crit Chance 10% Crit Dmg 180%. Otto (C) (engineering) (as Captain) Increases damage against Defense Platforms by 20% Increases the Attack of each officer on the bridge by x%. Hull breach when in effect further buffs critical damage. Hey @everyone Scopely did a good thing with player feedback! Today we're gonna discuss Star Trek Fleet Command GREATLY lowering the cost of the Xindi chest r In this video we take a look at critical builds and maxing damage through critical hits and hull breach and the three officers which can help contribute brea Away Team Officers. Ship Abilities always active. Weapon 2. Hull breach multiplies that final number by 1. Trait xp is rewarded from a daily mission, from battle pass events, an away team mission and occasionally in random events. Combine this with Kerla’s increase to critical hit damage Jun 20, 2021 · Battlelogs!! Recently we were discussing in my discord how to calculate various battle damages. STFC Database - Premium Critical Damage vs Players Researches In Star Trek Online, a critical hit is a hit on an enemy that deals additional damage. 1M. If you are stuck here, press the Reload ButtonReload. Although it is tempting to use any crew to vanquish enemies in Star Trek Fleet Command (STFC), this is not recommended. STFC Database - Premium Critical Damage vs Players Researches Warp 75. STFC Database - KSG Critical Chance Reduction Researches Mar 6, 2024 · March 6, 2024. There will be a material cost for using the ability, and there’s a cooldown time. Pike / Moreau / Tucker – Weakens the Silent Enemies’ critical damage significantly. With the new arcfall, there is a new group armada. At the end of every round this ship fires a Particle Beam The largest Star Trek Fleet Command (STFC) information site, featuring information on ships, officers, systems, hostiles, research and more. Flowchart being made, comment below to contribute. Chirurgical Precision (+20% to Critical Hit Chance for the first three rounds against Eclipse hostiles. The base critical chances for the D4, Enterprise, and Augur, are 15%, 10%, and 7. When maxed, this Ex-Borg favor will raise your Crit Floor to 100%, meaning that critical damage will never be less than 100% of normal damage; Sheild Bypass While not a buff for you, Commander, this new ability is on the formidable Xindi hostiles. Burning 60/70/80/90/100% Damage that would normally hit the shield hits the hull instead the first round. When fighting Hostiles and Armadas, increase mitigation by % of crew's Defence. The following crews are guidelines, and there are certainly a huge number of possibilites available, so never stop experimenting. This crew works very well with Nero or Gorkon, because Mile's extra shots gives them both more rolls to activate, and Sisko's crit ramp will essentially guarantee 100% up time on hull breach after only a few rounds. The last slot can go to either Khan for damage, or to utility. We would like to show you a description here but the site won’t allow us. 5, in the case of this ship. The easiest way to deal with them is to have one person run Troi/Worf for 20% crit chance reduction, with the last officer slot going to either more mitigation or utility. Part one of the Deep Space Nine arc brings with it: New co-op feature, the Alliance Starbase. Borg Expansion Cube. Your new research allows for more effective navigation of the Galaxy, enhanced mining and refining, better loot, improved officers, and advanced combat capabilities. You will slowly gain directives to fight this by killing Borg solo armadas. The key is to score more critical hits and die less. The Cardassian Disruptor represents 250,000 of that damage, or 5. 200% / 250% / 300% / 400% / 500% Jan 10, 2024 · Critical Damage Floor: With this buff, no matter how much your critical damage is reduced, it never depletes below the floor. So an extremely significant change. ⚪ DPR 10,530,257 ⚪ Armor Piercing 301,740 ⚪ Accuracy 251,459 ⚪ Shield Piercing 326,888 ⚪ Critical Chance 10% ⚪ Critical Damage 150% Defense (37,883,675) ⚪ Armor 3,030,694 ⚪ Shield Deflection 2,348,788 ⚪ Dodge 2,197,253 At full promotion, Gaila lowers the crit damage of targets by 50% (if your Gaila is lower, you have to adjust the math). Welcome @everyone to a video explaining the new isolytic damage concept as well as a small update to spocks. On combat start all damage this hostile deals completely ignores player shields. These hostiles have 100% critical chance for the first four rounds of combat, and also do 500% critical damage on a hit. STFC Database - Uncommon Critical Damage vs Players Researches Stats. Rare and epic Cardassian armadas have a flat 20% critical chance that doesn't increase, but 375% and 450% critical damage resepectively. Unfortunately, this means that any crew ability that says it works against hostiles does not work against mission bosses. 5* Prime Research. This is your final Isolytic Damage. Battleships have an outside base health. Explorers have a larger base shield. Apr 18, 2024 · Isolytic Damage Officer List. On top of that, they reduce your critical damage by 500% -- as most people crit for well under 500% of your normal damage, that means you will do 0 damage on critical hits. Add this to your up to 30% Defensive Tactics research and you have got a crew that can reduce the damage of hostiles by 48. Build and customize a powerful fleet, recruit iconic characters, explore strange new worlds, seek out new life and new civilizations, forge alliances with hundreds of thousands of other players. Your crew list doesn’t make a lot of sense for the probes, and only some for armadas. Computer, analyze…. USS Enterprise D Skin for USS Enterprise. Crewing is one of the most difficult parts of this game, as knowing how officers work together requires an intimate knowledge of all their abilities. Tritanium 49. So normal damage x 1. Try some of the following crews instead. Therefore, you should not use ANY officer which increases your critical hit chance (i. If you have 6 docks and are raiding, use 5 dock defense and put Amalgam here. Archer, Tucker and Khan: I place of Hugh, Khan will quickly Apr 26, 2020 · Good day dear Galaxy! Today we discuss an array of topics including our expectations for the revamped Borg Rewards store as well as dive in on some education about synergy, and mitigation vs damage reduction and why each are important. :) Choose your options See full list on gamerswiki. 9% of the total damage. Increases Critical Hit Damage by 3% every time your ship is hit by an attack while fighting Non-Armada Hostiles. Archer, Tucker with 5 of 11: Lean in on loot boosting. For example you have a crit damage bonus of 325%, a 1,000,000 damage shot would become 4,250,000 damage. 947 x 1. ) Officer Abilities are activated when assigned to the bridge of a ship. Gorkon, HG worf and kerla are d3 god's Gorkon plus worf make crits almost a certainty, thus triggering hull breach too And kerla synergies with gorkon and increases crit damage with kinetics (d3 is purely kinetic). net Away Team Traits. Critical Condition. Kati: 4% more critical chance to defense platforms: 15/20/25/30/40% more critical damage againt base: Khan: 50% chance of severe damage mitigation decrease of base: 1/2/3/4/5% cumulative increase to crit chance every time you're hit: Harcourt Officer Ability Increase Critical Hit Damage aginst Eclipse Hostiles Ranks: 20%/ 30%/ 50%/ 70%/ 90% Mar 6, 2023 · This video explains how you can get the 5* Uncommon Crystal that you need to complete this Prime Research while still at a mid-40s Ops level. TOS Spock will reduce opponent's critical damage, as long as you have moral proc from Kirk. no Hugh below deck, no Ent-E Riker/Khan on the bridge). club! In this video we'll discuss Kathryn Janeway Prime Research from Scrapping. Star Trek Fleet Command Ships are the second most important part of the game. . Type Energy Shot 1 Warmup 1 Cooldown 1 Accuracy 12,210 Penetration 1,249 Modulation 1,427 Min Dmg 5,652 Max Dmg 6,908 Crit Chance 10% Crit Dmg 150%. Some more critical hits you do the more points you will get towards the event. Defense (28,960) ⚪ Armor 164 ⚪ Shield Deflection 5,485 ⚪ Dodge 143. In addition, you will get an exocomp if you kill Borg solo armadas with a Talios as one of your ships. How to purchase the pack When you have found the pack with the Prime Mining Rate title, you have to click on the green icon that indicates the price of the icon. USS ENTERPRISE CLOAKING. However, you can increase the amount of critical damage via modifiers from sets, skills, champion points and passives. When the ship hits the opponent with a critical hit Gorkon has a 70% chance of causing a Hull Breach for 3 rounds on the opponents ship. Jan 22, 2024 · After having done a lot of testing and talking with players of different ops levels, I feel we need to re-visit the discussion on favors. 0%. That means if a normal hit deals 1000 damage, a critical hit deals 1500 damage. Aug 15, 2020 · When the ship hits the opponent with a Critical Hit, Gorkon has a (70%, 75%, 80%, 85%, 90%) chance of causing a Hull Breach for three rounds on the opponent’s ship. Blade's Tip. This is because some crew combinations will perform Hit Them Where It Hurts – While cloaked, increases Critical Hit Damage by 50%. As with Critical Damage is a 50% boost to damage done at its base level when an ability crits. Isolytic Cascade increases step 2 Isolytic Damage by your Cascade percent. 4* Prime Research Costs. You can find a full list of all the possible modifiers below. On combat start, the Automated Shipyard increases its Isolytic Damage by 30%. This will lower the damage of the expansion Mar 6, 2024 · This is because they are equipped with powerful buffs, including Burning Status, Critical Floor, Critical Damage and Critical Chance. . Kati (science) Increases critical hit damge by x% if attacking a station. Similarly to other enemies in the game, the Xindi Dealing with critical damage. 50. 1/1. Unlocks the Cloaking Ability. 80 x. The probes are easy. The right ship with the right crew for the right task can overcome stronger ships or defend your station against overwhelming foes. Eg. April 6, 2023. Since the game follows the Kelvin chronology of They will have a 100% critical chance at the start of combat for 4 rounds and they will increase their own critical damage by 350% at the start of each round (also, critical hit damage cannot be reduced below 50% of base damage) - so protecting your Ships against critical damage is key to survival (hint: Tucker might help!). In that case, you can go with high level Cadet or Next Gen combinations. STFC Database. When maxed, this favor will increase your crit floor to 100 percent, which means that your critical damage will never be less than 100 percent of normal damage. Investing it wisely will help you to gain a considerable amount of rewards in increased critical mission successes over time. space's list of G3 Epics. 947. Crews. Wave Defense. +70% to weapon damage of the USS Enterprise against hostiles. Power: 148,233,179. Getting one to max tier and level will get you a pile of 4* materials that you can use to get a bunch of those primes 80 x. It basically involved a star base a the center of the map, with ten successive waves of ships coming from the edges of the system to attack it. Sep 14, 2020 · Overall there are only two primary affixes that scale Critical Strikes: Firstly, Critical Hit Chance, which denotes the chance for an individual hit to critically strike a target. Type Kinetic Shot 9 Warmup 4 Cooldown 4 Accuracy 9,084 Penetration 4,542 Modulation 4,542 Min Dmg 38,171 Max Dmg 44,432 Crit Chance 10% Crit Dmg 180%. With max Gaila, if you use Picard as captain, with Beverly on the side, that boosts her ability to 110%. Defensive Repair Stance, Emergency Protocol and PvP Mending It adds to Isolytic Damage AND increases the isolytic damage you already have. Health (31,560) ⚪ Shield Health 58,770 ⚪ Hull Health 4,350. Stats. You’ll get enough Condensed venom for two uses per day free, and be able to earn more. Secondly, Critical Hit Damage, which denotes the multiplier a target will be critically striked for. Improved by the Weapon Specialization space skill, and the modifiers [CritH] or [CrtH] on weapons. All information relating to the boost type Critical Hit Damage Bonus in Star Trek Fleet Command including what research projects increase Critical Hit Damage Bonus and what the best gear is for Critical Hit Damage Bonus and whether the boost can be acquired from Buildings, VIP Levels, Lord Skills Trees, Gear, or Items. The best crew to defeat the Gorn hostiles in STFC consists of Kathryn Janeway, Nurse Chapel, Enterprise-E Data and Enterprise-E Piccard. You will dramatically make more using this setup because you will So unlocking it will give you a small damage increase for the entire life of the game, even if the value of that bonus decreases over time. Cadet Uhura and Cadet McCoy, with Chen or When attacking a station Kati increases the Critical Hit Damage by 15%: Ship Offense: Critical Hit Damage: Otto: Khans Crew: Smash the Defenses: At the start of each round if the target of the ship is a Defense Platform Otto increases the damage of the ship by 20% for that round: Station Offense: Damage Bonus: Brute Force Apr 18, 2024 · Best Crew for Gorn. Dilithium 7. Contents. Burning: When burning is applied, it reduces Armada hull health by 1%. Ship 6 - Fortunate Tier 3 Pike(c)/HG Worf/Gorkon. The synergy between 8 and 9 plus 70% bonus to crit chance, and the mitigation of tlaan. So you cannot use the standard hostile crews to fight these bosses. Archer, Tucker, PIC Beverly: Lean in on the critical damage boosts from Archer. Play Star Trek Fleet Command now. Attack. As a result, some crews are discussed as alternatives to some of the popular favorites, and some suggestions May 29, 2023 · Dive into how Mitigation, Shields and Suppression actually work with different officers and when to adjust officer combinations. Isolytic Damage including Cascade = ( (Total Standard Jan 11, 2024 · In addition to the Particle Beam Delay, you need to unlock Xindi Escalation, Borg Armada Spoils and the Critical Damage Floor Favor to ensure that you successfully vanquish the Xindi. Jun 6, 2023 · When you take damage from an non-player hostile or armada, increase Crit Damage by X% for one round 5% / 7% / 10% / 15% / 25% Below Deck Ability: War’s Almost Over; At the start of combat against non-player hostile or armadas, Tom Paris increases your Armor, Shield Deflection, and Dodge by X% of Defense. Silent Hostiles, also referred to as Silent Enemies, will challenge your crew For example, one player uses a Hull Breach Officer and all Armada participants get an increased chance for a critical hit. 5. Feb 9, 2024 · The crews listed below are particularly favorable for the Enterprise NX-01: Archer, Tucker, Janeway with either Ent-E Picard or Data: Isolytic Boosts. April 18, 2024. In order to successfully vanquish a Silent Hostile, you have to use a specific crew. Isolytic Damage is calculated as a percentage of your overall standard damage, considering all applied buffs, rather We would like to show you a description here but the site won’t allow us. Thanks for Ne Apr 6, 2023 · STFC: Titan Buff. At the start of the round this hostile reduces the players critical hit damage by 500% for 2 rounds. Featured. Increase Critical hit chance for the first 3 rounds against Eclipse. STFC Database - Uncommon Critical Damage vs Players Researches The largest Star Trek Fleet Command (STFC) information site, featuring information on ships, officers, systems, hostiles, research and more. 7%. I know, you’d think a hole in the opponent’s ship would itself would be bad for a ship, but it really isn’t. ja hq cm tz if sr ou ah fs oh